
💀 Man at Arms - A tanky defender who can buff other allies with block tokens, keeping them alive since healing is a rare treat. 💀 Highwayman - With pistol in one hand and knife in the other, the highwayman is exactly who you hope not to run into on the road. 💀 Occultist - A wielder of dark powers and strong crit chance who's especially strong against eldritch creatures. 💀Plague Doctor - A potion specialist who can heal allies and blight foes from the back row. We went to the heart of the actual planet, revealed it's a monster, and then nothing matters." You get to the end of the game and you're like, not only is he the worst, but the whole world is the worst, everything's the worst… I feel like six years into Obama we were all ready to have some fun with nihilism, but it just didn't feel like we could go any further down. "This guy was the worst piece of shit in history. "The more you learn about The Ancestor, the worse of a guy he is," Bourassa says, looking back on the story he and cofounder Tyler Sigman created for Darkest Dungeon starting in 2014. Darkest Dungeon 2 is a road trip, a roguelike mash-up of Darkest Dungeon and The Oregon Trail about clawing your way out of the darkness, rather than descending ever deeper into it. Chris is about to convince me that this game about the end of the world, full of lost souls and horrifying monsters, is actually about hope. "The first Darkest Dungeon, the further you go down, the worse and worse and worse it gets," says Red Hook co-founder and creative director Chris Bourassa.
